Thursday, August 25, 2011

Monday, July 18, 2011

What I'm doing currently.

Well, looks like another bust on the game project. I went away from the internet for about a week and came back, everyone was doing other things. I can't carry a project by myself, so off to do some work for my demo reel. Currently working on a little scene idea I had of an angry man. Using the very nice Cartoon Guy by Michael  Edewaard in Blender 2.58. I've planned out the shot in my head and have begun working my "straight ahead magic", as I like to call it. I like to start on a project with the freedom of a straight ahead workflow. You often aren't allowed such creativity in the usual studio. But I'm working for myself this time, as usual haha. At any rate hope to get it done soon.

Monday, April 18, 2011

Goblins and tiger and bears, oh my!

So I've got my copy of 3d-Coat just about broken in. Still quite a few things to learn but for now I can use it to make assets. I've painted my first normal map and specular map. Hopefully it doesn't look terrible. I've also been informed by google video that they are removing all their videos. I imagine it's because they own youtube now. Not really sure though, so some of my videos will disappear from my blog. I uploaded a turntable view of the Goblin to my vimeo channel as well. You can check it out here, Goblin turntable. I've not forgotten about my short film, I just have 2 projects going on right now.

Thursday, April 7, 2011

Storyboard complete!

Veet, texture test.
Well, the first complete draft is complete. After almost 4 years of floating ideas around in my head I've came to some decisions. It's been tough for me as my main concern has been: what message do I want to convey to my audience that they will understand. This has been the motivation for my short film Untitled for now. I think it's a bit humorous to refer to it as Untitled. Anyways, a little history is in order as I've only sketched it out on paper and have no easy way to transmit it to the computer. I was doing some sketches one day and came up with a everyman character that I really like. My idea was a cosmic hero with humility and wisdom. Someone everyone can look up to and relate to. Well it was perfect to me when I first designed him with hollow eye sockets and a basic mouth. After joining Animation Mentor I realized I should make a short film, and what else than an original short? I decided I could use my character 'Veet' which is actually part of his name, which was made by jumbling the letters of "question everything" around. As my animation skill progressed I decided to change Veet because his blank stare just wasn't enough for the audience to relate. Having no eyes really limits the emotional attachment as I've learned. I started drawing, and drawing. Then I began modeling in Blender. I ended up trashing it and starting over in Wings3D. After much tweaking I ended up with what you see here. (Not final textures, just a test to learn 3d Coat.) He's came along way with the same basic idea from the beginning. But the story, that's the important part now isn't it? What's a character to do? These thoughts ran through my head off and on for years. Finally the other day I was thinking on one of my story ideas and the whole film played back in my mind! This was it, I was so excited I picked up some paper and began drawing non stop until I'd fleshed out the entire storyboard. Today I've been going through it refining it into more panel, adding detail descriptions, thinking about the audio and sounds I'll want. Camera moves, lighting changes, etc. I'm only on my 6th panel out of 54 but it's much more detailed. After this I'm going to make an animatic. Is anyone interested in the storyboard, or just the animatic?

Wednesday, March 2, 2011

Messiah:Studio

Finally got Messiah:Studio installed. Expect moving pictures soon.

Monday, February 21, 2011

Still working on this little guy..

Is he ever complete? Am I ever happy with the design? Am I getting close?